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arXiv Papers

2026-10-15
18
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机器人学 (Robotics)
18
cs.RO / 1 / 2610.18950

$\lambda_0$: Scaling Open-World Egocentric Human Data for Humanoid Loco-Manipulation

$ ext{λ}_0$: 规模化开放世界自我中心人类数据用于类人机器人运动操控
humanoid Team
Abstract
Humanoid loco-manipulation requires coordinated whole-body interaction with the physical world, yet collecting robot demonstrations at scale remains costly. Human demonstrations offer a scalable alternative, but existing egocentric human supervision often omits locomotion and posture, while embodiment differences and controller dynamics hinder accurate end-effector execution. We introduce HumanVerse, a 500-hour dataset of open-world human loco-manipulation pairing egocentric video with synchronized body and hand motion. Our human-to-humanoid pipeline aligns camera viewpoints and arm appearance, and refines motion references and controller inputs offline to reduce end-effector errors while preserving whole-body coordination. We validate the pipeline through zero-shot transfer to Unitree G1 on representative whole-body manipulation and long-range loco-manipulation tasks, without target-task robot demonstrations. Building on this pipeline, we develop $\lambda_0$, a humanoid foundation model for whole-body loco-manipulation, with robot-aligned human demonstrations providing supervision for mid-training. Increasing whole-body human data consistently improves downstream task progress. $\lambda_0$ achieves 90.0% success on SIMPLE and 62.5% across real-world loco-manipulation tasks. We expect this study to guide scalable whole-body human data collection toward humanoid foundation models for richer interaction with the physical world. Homepage: https://lambdahumanoid.github.io/
Chinese Translation
类人机器人运动操控需要与物理世界进行协调的全身互动,但大规模收集机器人演示仍然成本高昂。人类演示提供了一种可扩展的替代方案,但现有的自我中心人类监督往往忽略了运动和姿态,同时体现差异和控制器动态也妨碍了末端执行器的准确执行。我们引入了HumanVerse,这是一个500小时的开放世界人类运动操控数据集,将自我中心视频与同步的身体和手部动作配对。我们的人类到类人机器人管道对齐了相机视角和手臂外观,并离线优化运动参考和控制器输入,以减少末端执行器误差,同时保持全身协调。我们通过零样本迁移到Unitree G1验证了该管道,在代表性的全身操控和长距离运动操控任务中,无需目标任务的机器人演示。在此基础上,我们开发了$ ext{λ}_0$,一个用于全身运动操控的类人基础模型,机器人对齐的人类演示为中期训练提供了监督。增加全身人类数据持续改善下游任务的进展。$ ext{λ}_0$在SIMPLE任务上取得了90.0%的成功率,在现实世界的运动操控任务中取得了62.5%的成功率。我们期待本研究能指导可扩展的全身人类数据收集,朝向类人基础模型,以实现与物理世界更丰富的互动。主页:https://lambdahumanoid.github.io/
cs.RO / 2 / 2610.18991

Contact-UAN: Unsupervised Actuator Networks as a Residual World Model for Humanoid Control

Contact-UAN:作为类人控制残差世界模型的无监督执行器网络
Fey, Nolan, Nguyen, Khai, Prabhu, Yash, Margolis, Gabriel B., Agrawal, Pulkit
Abstract
Humanoid policies trained in simulation can transfer qualitatively to hardware while failing to transfer the force interactions learned during training, compromising torque efficiency, load regulation, and robustness to impacts. This failure can arise from actuator sim-to-real gaps because forces depend on actuator torques. We introduce Contact-UAN, a residual world model that preserves a simulator's physics priors while correcting actuator dynamics to align simulated rollouts with recorded hardware rollouts. For humanoid motion with contact, this requires contact-consistent replay: if hardware playback in simulation begins with misaligned contact wrenches, the residual model learns to correct reset artifacts rather than actuator discrepancies. Using only onboard proprioception, Contact-UAN infers the simulator-side stance-foot pose needed to initialize replay with consistent contact forces. We show that a UAN trained on 6.5 minutes of real-world walking data generalizes to tasks that benefit from accurate force and impulse regulation and produces policies that transfer seamlessly to the real world, yielding 20% lower running torque, 43% lower force-tracking error, extreme compliance, accurate impedance control, and dynamic, robust jumps.
Chinese Translation
在模拟中训练的类人策略可以定性地转移到硬件上,但在转移训练过程中学习到的力交互时却失败,这影响了扭矩效率、负载调节和对冲击的鲁棒性。这种失败可能源于执行器的模拟与现实之间的差距,因为力依赖于执行器的扭矩。我们提出了Contact-UAN,这是一种残差世界模型,能够保留模拟器的物理先验,同时校正执行器动态,以使模拟的回放与记录的硬件回放对齐。对于具有接触的类人运动,这需要一致的接触重放:如果在模拟中硬件播放开始时接触扭矩不对齐,残差模型将学习纠正重置伪影,而非执行器差异。仅使用机载本体感知,Contact-UAN推断出初始化重放所需的模拟器侧支撑脚姿态,以保持一致的接触力。我们展示了一个在6.5分钟真实世界步态数据上训练的UAN能够推广到受益于准确力和冲击调节的任务,并生成能够无缝转移到现实世界的策略,带来了20%的跑步扭矩降低、43%的力跟踪误差降低、极高的顺应性、准确的阻抗控制以及动态、鲁棒的跳跃。
cs.RO / 3 / 2610.19044

RingNav: Task-Shaped Circular Memory for Visual Heading

RingNav:任务形状的圆形记忆用于视觉航向
Rajyaguru, Naitri, Tajne, Aryan, Jardim, Stephen, Fermuller, Cornelia, Aloimonos, Yiannis
Abstract
Tiny robots have limited computation and memory, yet visual navigation systems often maintain more state than a task requires. We ask whether persistent memory can instead be shaped by the task. We present \textbf{RingNav}, a \(10.6\)k--parameter visual heading estimator that constrains its memory to the circular manifold \(S^1\). RingNav learns only the turn between consecutive images, while heading is composed directly on the circle. On the TartanAir Visual SLAM Challenge, RingNav reduces mean absolute turn error by \(27\%\) and accumulated heading error over $4$ sec by \(15\%\) relative to a similarly sized learned-memory model. The structured update also gives exactly zero turn for identical frames and exact cancellation under sequence reversal. Without fine-tuning, RingNav transfers to real-world drone experiments and continues estimating heading under severe visual degradation. RingNav runs at $27.3$Hz on Raspberry Pi Zero 2W and can be deployed on an ultra-low power GAP8 processor at $33.4$Hz.
Chinese Translation
微型机器人计算能力和内存有限,但视觉导航系统通常保持的状态超过任务所需。我们探讨持久记忆是否可以根据任务进行塑造。我们提出了 extbf{RingNav},一个具有10.6k参数的视觉航向估计器,其内存被限制在圆形流形$S^1$上。RingNav仅学习连续图像之间的转向,而航向则直接在圆上进行组合。在TartanAir视觉SLAM挑战中,RingNav将平均绝对转向误差降低了27%,并将4秒内的累计航向误差降低了15%,相较于一个同样大小的学习记忆模型。结构化更新也确保对于相同帧的转向为零,并在序列反转时实现精确抵消。在没有微调的情况下,RingNav能够迁移到现实世界的无人机实验中,并在严重的视觉退化下继续估计航向。RingNav在Raspberry Pi Zero 2W上以27.3Hz的频率运行,并可以在超低功耗的GAP8处理器上以33.4Hz的频率部署。
cs.RO / 4 / 2610.19067

Tread: A Visuo-Inertial Framework for Terrain and Locomotion Context-Aware Gait-Phase and Speed Estimation in Wearable Robotics

Tread:一种用于可穿戴机器人中地形和运动上下文感知的步态阶段和速度估计的视觉惯性框架
Sarkar, Debadrata, Bachhar, Akash, Arora, Aman
Abstract
A wearable assistive robot must continuously estimate terrain, locomotion mode, gait phase, and walking speed. These quantities are commonly addressed by separate, terrain-specific models, with datasets rarely collected under a common protocol. This paper presents a visuo-inertial framework that connects these estimates through a causal pipeline using a chest-mounted camera and four lower-limb inertial measurement units (IMUs). Anticipatory Terrain Perception (ATP) classifies incoming terrain with 96.3% accuracy and anticipates terrain transitions by 1.46 s on average. Terrain-Aware Locomotion Mode Identification (TALMI) achieves 93.7% and 98.8% accuracy for its level-ground and stairs experts respectively, with mean transition latencies being below 200 ms. The relevant TALMI posterior is retained as a Probabilistic Locomotion Context (PLC) vector and provided to a shared Gait Kinematic Encoder (GKE), which supports 50-Hz bilateral gait-phase estimation and 2-Hz walking-speed estimation. Leave-one-subject-out evaluation yields gait-phase RMSEs of 1.75%, 2.97%, and 4.55% for level walking, stair ascent, and stair descent respectively while estimating speed over 3.5-5.5 km/h with a RMSE of 0.218 km/h. All inertial sensing based models use sensor-fused Euler angles as input rather than raw accelerometer and gyroscope signals, reducing dependence on sensor mounting variation.
Chinese Translation
可穿戴辅助机器人必须持续估计地形、运动模式、步态阶段和行走速度。这些量通常通过独立的、特定于地形的模型来处理,而数据集很少在统一的协议下收集。本文提出了一种视觉惯性框架,通过一个胸部安装的摄像头和四个下肢惯性测量单元(IMU)使用因果管道连接这些估计。预期地形感知(Anticipatory Terrain Perception, ATP)以96.3%的准确率对即将到来的地形进行分类,并平均提前1.46秒预测地形过渡。地形感知运动模式识别(Terrain-Aware Locomotion Mode Identification, TALMI)在其平地和楼梯专家中分别达到了93.7%和98.8%的准确率,平均过渡延迟低于200毫秒。相关的TALMI后验被保留为概率运动上下文(Probabilistic Locomotion Context, PLC)向量,并提供给共享的步态运动编码器(Gait Kinematic Encoder, GKE),该编码器支持50赫兹的双侧步态阶段估计和2赫兹的行走速度估计。留一法评估的步态阶段均方根误差(RMSE)分别为平地行走1.75%、楼梯上升2.97%和楼梯下降4.55%,同时在3.5-5.5公里/小时的速度估计中,RMSE为0.218公里/小时。所有基于惯性传感的模型使用传感器融合的欧拉角作为输入,而不是原始的加速度计和陀螺仪信号,从而减少了对传感器安装变化的依赖。
cs.RO / 5 / 2610.19082

Receding-Horizon Next-Best-View Planning for Highly Occluded Target Perception

针对高度遮挡目标感知的递归视野下一最佳视角规划
Yildiz, Ayse Gul, Raja, Rekha
Abstract
Robotic systems that must acquire information about a specific target often face severe occlusion from sur- rounding structures or from the target itself, such that a single camera viewpoint provides only partial information. Active perception must therefore select viewpoints that progressively reveal unobserved regions. However, conventional local next- best-view (NBV) methods typically select viewpoints according to their immediate utility, which can overlook views that provide limited information initially but enable more informative obser- vations from subsequent viewpoints. We formulated local target perception as a short-horizon sequential view-planning problem and proposed a Receding-Horizon Next-Best-View (RH-NBV) planner that evaluates candidate sequences of future viewpoints rather than isolated views. RH-NBV is evaluated on a UR5e manipulator with an eye-in-hand RGB-D camera in simulation as well as on physical robot against a gradient-based NBV planner, and random search, using a coffee mug and Stanford bunny under controlled occlusion and a tomato plant with natural self-occlusion. Under heavy occlusion, RH-NBV achieves substantially higher target information recovery, reaching 63.8% ROI coverage versus 34.2% and 85.5% occluded-surface recall versus 7.4% for the single-step NBV baselines on the most occluded mug configuration. A controlled horizon ablation shows that this improvement arises from multi-step reasoning rather than additional computation. RH-NBV provides the greatest benefit for strongly occluded targets, while myopic NBV remains competitive and substantially cheaper when visibility is less constrained.
Chinese Translation
机器人系统在获取特定目标信息时,常常面临来自周围结构或目标自身的严重遮挡,使得单一相机视角仅能提供部分信息。因此,主动感知必须选择能够逐步揭示未观察区域的视角。然而,传统的局部下一最佳视角(NBV)方法通常根据视角的即时效用选择视点,这可能会忽视那些初始提供有限信息但能够从后续视点获得更具信息性的观察的视角。我们将局部目标感知形式化为一个短期序列视角规划问题,并提出了一种递归视野下一最佳视角(RH-NBV)规划器,该规划器评估未来视点的候选序列,而非孤立的视角。RH-NBV在UR5e机械臂上进行了评估,该机械臂配备了眼内手持RGB-D相机,在模拟环境和物理机器人上与基于梯度的NBV规划器及随机搜索进行了比较,使用的实验对象包括在控制遮挡下的咖啡杯和斯坦福兔子,以及具有自然自遮挡的番茄植物。在重度遮挡情况下,RH-NBV实现了显著更高的目标信息恢复率,达到63.8%的ROI覆盖率,而单步NBV基线在最遮挡的杯子配置下仅为34.2%,并且遮挡表面召回率为85.5%,而单步NBV基线仅为7.4%。控制视野的消融实验表明,这一改善源于多步推理,而非额外的计算。RH-NBV对强遮挡目标提供了最大的收益,而在可见性不那么受限时,短视NBV仍然具有竞争力且成本显著更低。
cs.RO / 6 / 2610.19089

DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation

DexMimic:一种通过价值引导重置分配实现的通用灵巧手-物体跟踪策略
Luo, Zhexi, Xu, Zhixuan, Yang, Rui, Xiao, Zeyu, Hou, Yiwen, Shao, Lin
Abstract
Achieving human-like dexterous manipulation remains a central challenge in robotics. Learning from human hand-object interaction (HOI) datasets offers a promising pathway to diverse dexterous skills, yet existing physics-based approaches train specialist policies for individual trajectories, thereby limiting skill reuse at scale. We introduce DexMimic, a generalist dexterous hand-object tracking policy jointly trained across diverse HOI trajectories. Efficient joint training requires allocating each rollout to both an undertrained phase and a starting state that supports continued tracking. DexMimic realizes this insight through Value-Guided Reset Allocation, which adapts the initialization distribution online to prioritize difficult phases and select reset states with higher expected tracking returns. We further introduce a benchmark spanning training, fine-tuning, and generalization. Experiments show improved tracking success and training efficiency, faster fine-tuning, and the potential for zero-shot generalization to unseen trajectories and objects; larger training sets further improve efficiency and generalization. Finally, we validate DexMimic on a real-world dexterous manipulation platform.
Chinese Translation
实现类人灵巧操作仍然是机器人技术中的一个核心挑战。从人类手-物体交互(HOI)数据集中学习提供了一条通向多样化灵巧技能的有希望的路径,然而现有的基于物理的方法为单个轨迹训练专门的策略,从而限制了技能的规模重用。我们提出了DexMimic,一种在多样化HOI轨迹上联合训练的通用灵巧手-物体跟踪策略。高效的联合训练需要将每次回合分配给一个未充分训练的阶段和一个支持持续跟踪的起始状态。DexMimic通过价值引导重置分配实现了这一洞察,该方法在线调整初始化分布,以优先考虑困难阶段并选择具有更高预期跟踪回报的重置状态。我们进一步引入了一个涵盖训练、微调和泛化的基准。实验表明,跟踪成功率和训练效率有所提高,微调速度更快,并且在未见轨迹和物体上具有零样本泛化的潜力;更大的训练集进一步提高了效率和泛化能力。最后,我们在一个真实世界的灵巧操作平台上验证了DexMimic。
cs.RO / 7 / 2610.19097

Benchmarking 3D Reconstruction for Under-Ice Robotic Perception in Arctic Environments

北极环境下冰下机器人感知的3D重建基准测试
Orbán, Klára, Nedungadi, Ashwin, Kogălniceanu, Ana-Ştefania, Sava, Bianca-Marcela, Cieply, Bastian, Simon, Raul-Alexandru, Benţa, Kuderna-Iulian, Lüdtke, Stefan
Abstract
As the Arctic transitions toward a seasonally ice-free state, capturing the complex morphology of submerged sea ice is crucial for advancing models of ocean-ice-atmosphere heat exchange and monitoring under-ice habitats. Currently, sub-surface ice mapping is predominantly achieved through acoustic sensors such as multibeam sonar. While sonar provides robust large-scale geometry, it lacks spectral and high-resolution textural information required to record fine morphological features - a critical limitation in under-ice environments, where sparse visual features and degraded sensing conditions challenge the capture of detailed structural and optical surface properties. We present a benchmark for vision-based under-ice 3D reconstruction using real-world data from the MOSAiC expedition and synthetic data generated in an Unreal Engine-based underwater robotics simulator. The benchmark evaluates Structure-From-Motion (SfM) and monocular depth estimation, with quantitative comparison enabled through cross-modal registration to upward-looking multibeam sonar.
Chinese Translation
随着北极逐渐过渡到季节性无冰状态,捕捉水下海冰的复杂形态对于推进海洋-冰层-大气热交换模型以及监测冰下栖息地至关重要。目前,水下冰层的制图主要依赖于多波束声纳等声学传感器。尽管声纳能够提供稳健的大尺度几何信息,但缺乏记录精细形态特征所需的光谱和高分辨率纹理信息——这是在冰下环境中一个关键的限制,因为稀疏的视觉特征和恶劣的感知条件使得捕捉详细的结构和光学表面属性变得具有挑战性。我们提出了一个基于视觉的冰下3D重建基准,使用来自MOSAiC考察的真实数据和在基于Unreal Engine的水下机器人模拟器中生成的合成数据。该基准评估了运动结构重建(Structure-From-Motion, SfM)和单目深度估计,通过与向上观测的多波束声纳进行跨模态配准,实现了定量比较。
cs.RO / 8 / 2610.19122

Learning in Orbit: Onboard Training and Closed-Loop Attitude Control with a Thermal Segmentation Model on a Spacecraft

轨道学习:基于热分割模型的航天器机载训练与闭环姿态控制
Lupu, Elena Sorina, Grauer, Hannah, Leeds, Phaedrus, Ranganathan, Nikhil, Lee, Connor, Kishore, Sulekha, Smith, Cailyn, Cortes, Shon, Hardy, Brian, Bycroft, Benjamen, Rowen, Darren W., Chung, Soon-Jo
Abstract
Deep space missions increasingly require spacecraft capable of autonomously operating in environments with communication delays and bandwidth limitations. A key enabler of such autonomy is the ability to run learning-based algorithms directly onboard. In this work, we present a flight deployment on a 6U CubeSat that demonstrates (1) onboard training and inference of a thermal segmentation model on an NVIDIA Jetson TX2 NX GPU in space and (2) closed-loop attitude control using the segmentation model on a real-time, thermal image feed to track the Moon. In addition to this demonstration, we implement ROS 2 Foxy as a data transport middleware and integrate an open-source file system that provides strong data integrity guarantees and self-healing features. Over the course of approximately one year, we performed 12 experiments on the spacecraft, advancing the state of the art in autonomous spacecraft systems by showing how modern learning-based pipelines, commercially available hardware, and open-source software can operate reliably under the compute and environmental constraints of Low Earth Orbit (LEO).
Chinese Translation
深空任务日益需要能够在通信延迟和带宽限制环境中自主操作的航天器。这种自主能力的关键在于能够直接在航天器上运行基于学习的算法。在本研究中,我们展示了在6U立方卫星上的飞行部署,证明了(1)在太空中使用NVIDIA Jetson TX2 NX GPU进行热分割模型的机载训练和推理,以及(2)利用该分割模型对实时热成像数据进行闭环姿态控制,以跟踪月球。除了这一演示外,我们还实现了ROS 2 Foxy作为数据传输中间件,并集成了一个提供强数据完整性保证和自我修复功能的开源文件系统。在大约一年的时间里,我们在航天器上进行了12次实验,通过展示现代基于学习的流程、商业可用硬件和开源软件如何在低地球轨道(LEO)的计算和环境限制下可靠运行,推动了自主航天器系统的技术进步。
cs.RO / 9 / 2610.19141

Collective Learning for Unified Robotic Manipulation via Predictive Dynamics Adaptation

通过预测动态适应实现统一机器人操作的集体学习
Liu, Shaocheng, Meng, Yuan, Bing, Zhenshan, Knoll, Alois
Abstract
Learning a collective policy for state-based Cartesian manipulation across diverse robotic embodiments presents a fundamental challenge due to embodiment-dependent transition dynamics. Collective learning aggregates multi-robot experience to discover shared task structure, yet naive aggregation can average incompatible action modes when different embodiments realize the same Cartesian command through different transition behavior. This leads to strategy ambiguity and performance collapse on dynamically outlying embodiments. To address this, we propose PACE, a two-stage collective learning framework that separates shared task-space intent from embodiment-dependent transition dynamics. The first stage employs a representation layer pre-trained on offline trajectories to extract task-level context from collective data. The second stage introduces a decision layer equipped with a predictive dynamics adapter. By forcing the latent state to predict future transitions, this adapter acts as a latent regularizer that grounds the policy in the transition behavior of the executing robot while preserving real-time inference without online planning. Evaluations across simulated embodiments demonstrate that our method prevents performance collapse on distinct robots. It achieves over 93\% overall success and 89\% on dynamically out-of-distribution zero-shot simulated robots, outperforming the Transformer behavior cloning (82\%) and diffusion policy baselines (66\%). Physical KUKA deployment further validates the feasibility of the full state-based pipeline under zero-shot sim-to-real transfer.
Chinese Translation
在多样化的机器人形态中学习基于状态的笛卡尔操作的集体策略面临着由于形态依赖的转移动态而产生的基本挑战。集体学习汇聚多机器人经验以发现共享任务结构,然而,简单的汇聚可能会在不同形态通过不同的转移行为实现相同的笛卡尔指令时平均不兼容的动作模式。这导致了策略模糊性和在动态异常形态上的性能崩溃。为了解决这个问题,我们提出了PACE,一个两阶段的集体学习框架,它将共享任务空间意图与形态依赖的转移动态分开。第一阶段采用在离线轨迹上预训练的表示层,从集体数据中提取任务级上下文。第二阶段引入了一个配备预测动态适配器的决策层。通过强制潜在状态预测未来转移,该适配器充当潜在正则化器,使策略在执行机器人的转移行为中扎根,同时保持实时推理而无需在线规划。在模拟形态上的评估表明,我们的方法防止了在不同机器人上的性能崩溃。它在整体成功率上超过93%,在动态分布外的零样本模拟机器人上达到89%,超越了Transformer行为克隆(82%)和扩散策略基线(66%)。物理KUKA部署进一步验证了在零样本模拟到真实转移下完整基于状态的管道的可行性。
cs.RO / 10 / 2610.19143

Post-Training, Finetuning, and Steering:A Field Guide for Curating Training Data

后训练、微调与引导:训练数据策划的实用指南
Attarian, Maria, Ruan, Yifan, Voelcker, Claas, Cao, Chenyang, Zhang, Amy, Stone, Peter, Rhinehart, Nicholas, Gilitschenski, Igor
Abstract
While Vision-Language-Action models have enabled impressive cross-task transfer in zero-shot settings, \emph{adaptation} methods are often necessary to achieve consistent performance on novel tasks. However, even though a wealth of methods for adaptation have been proposed, it is unclear how to choose the best method based on available trajectories. We close this gap by studying the impact of the adaptation method under a variety of common data scenarios: on- and off-policy data, offline vs online adaptation, and whether the data contains optimal or suboptimal trajectories. Our evaluation spans simulated tasks in the LIBERO suite and real tasks on a Franka platform. In the offline data regime, critic-based steering approaches outperform supervised finetuning when failure data is available. However, offline RL techniques for training critic functions fail to outperform simpler Monte-Carlo-based approaches. Finally, in the online setting, critic-based steering is significantly more sample efficient compared to policy-gradient-based finetuning methods, but has a lower performance ceiling than full finetuning.
Chinese Translation
尽管视觉-语言-动作模型在零样本设置中实现了令人印象深刻的跨任务迁移,但通常需要 extit{适应}方法以在新任务上实现一致的性能。然而,尽管提出了大量适应方法,但如何根据可用轨迹选择最佳方法仍不明确。我们通过研究适应方法在多种常见数据场景下的影响来填补这一空白:在政策内和政策外数据、离线与在线适应,以及数据是否包含最优或次优轨迹。我们的评估涵盖了LIBERO套件中的模拟任务和Franka平台上的真实任务。在离线数据环境中,当存在失败数据时,基于评论家的引导方法优于监督微调。然而,离线强化学习技术在训练评论函数时未能超越更简单的基于蒙特卡洛的方法。最后,在在线环境中,基于评论家的引导方法相比于基于策略梯度的微调方法显著更具样本效率,但其性能上限低于完全微调。
cs.RO / 11 / 2610.19155

FACT: A Multimodal Force-Action-Track Foundation Model for Human-to-Robot Dexterity

FACT:一种多模态力-动作-轨迹基础模型用于人机灵巧性
Cao, Zhi, Hong, Yining, Yang, Jiaolong, Choi, Yejin, Fei-Fei, Li, Wu, Jiajun, Huang, Huang
Abstract
Human demonstrations offer a scalable alternative to costly robot data collection for dexterous manipulation, but most human datasets lack force measurements. Dexterous manipulation requires not only visual and proprioceptive understanding but also the ability to anticipate and regulate interaction forces. To scale force-aware human-robot co-training, we introduce EgoForce, a large-scale human tactile dataset capturing force-rich manipulation experience, and combine it with robot demonstrations for pretraining. We present FACT, a robot foundation model that cascades from prospective visual planning to force-aware refinement for dexterous manipulation. FACT comprises two jointly trained components. A Track-Guided Coarse Planner jointly predicts actions, future video, and visual tracks. Future video and visual tracks also provide a shared task representation that facilitates cross-embodiment knowledge transfer and coarse action generation. Building on this coarse plan, a Force-Action Joint Refiner jointly predicts future force and refines the coarse action, allowing anticipated force and action to shape each other during refinement. We evaluate the model on ten tasks requiring fine-grained coordination and force feedback, including tool use, musical instruments, and precision laboratory procedures. Using as few as 10 robot trajectories with 90 human trajectories for fine-tuning, FACT outperforms both baselines, with success-rate gains of up to 60 percentage points over T-Rex. Ablations show that force supervision in human pretraining data is crucial for downstream robot performance after fine-tuning, while visual track prediction and training with future-force prediction improve dexterous execution. Experiments varying the human-robot data ratio during fine-tuning further suggest that FACT learns from human demonstrations nearly as effectively as from robot demonstrations.
Chinese Translation
人类示范为灵巧操作提供了一种可扩展的替代方案,以取代昂贵的机器人数据收集,但大多数人类数据集缺乏力的测量。灵巧操作不仅需要视觉和本体感觉的理解,还需要预测和调节交互力的能力。为了扩展力感知的人机共同训练,我们引入了EgoForce,一个大规模的人类触觉数据集,捕捉丰富的力操作经验,并将其与机器人示范结合用于预训练。我们提出了FACT,一个机器人基础模型,从前瞻性的视觉规划到力感知的精细化,适用于灵巧操作。FACT由两个联合训练的组件组成。一个轨迹引导的粗略规划器共同预测动作、未来视频和视觉轨迹。未来视频和视觉轨迹还提供了一个共享的任务表示,促进跨体现知识转移和粗略动作生成。在此粗略计划的基础上,力-动作联合精细化器共同预测未来的力并精细化粗略动作,使得预期的力和动作在精细化过程中相互影响。我们在十个需要细致协调和力反馈的任务上评估该模型,包括工具使用、乐器演奏和精密实验室程序。使用仅10条机器人轨迹和90条人类轨迹进行微调,FACT的表现超越了两个基线,成功率提升高达60个百分点。消融实验表明,人类预训练数据中的力监督对微调后机器人的下游性能至关重要,而视觉轨迹预测和未来力预测的训练则改善了灵巧执行。在微调过程中,改变人机数据比例的实验进一步表明,FACT从人类示范中学习的效果几乎与从机器人示范中学习的效果相当。
cs.RO / 12 / 2610.19183

A Mode-Unified, Continuous, and Biomimetic Control Strategy of a Robotic Lower Limb Prosthesis

统一模式、连续和仿生的机器人下肢假肢控制策略
Kim, Hanjun, Zhou, Sixu, Shim, John, Guo, Xinyuan, Herrin, Kinsey R., Young, Aaron J.
Abstract
Existing biomimetic lower-limb prosthesis controllers are commonly designed for discrete locomotion modes, requiring separate parameterizations for level walking, ramps, and stairs. We present a mode-unified prosthesis control framework that represents knee and ankle biomechanics continuously as functions of terrain slope and gait phase across those locomotion conditions. Locally optimized ascent and descent polynomial models were unified using radial basis function (RBF) interpolation, preserving the accuracy of the partitioned models while outperforming a global polynomial representation. The resulting biomechanics were transformed into continuous and slope-dependent impedance parameters and implemented within a single finite-state-machine (FSM) controller using bilateral sensing for gait-state estimation. Experiments with 10 individuals with transfemoral amputation demonstrated terrain-adaptive locomotion from level walking through ramps and stairs up to 35 degrees, including 13 degree ramp and 15 degree stair conditions absent from the underlying able-bodied (AB) dataset. Experimental results reproduced the principal slope-dependent biomechanical trends predicted by the unified model, with high agreement for knee-related measures (r-square = 0.82 - 0.99) and ankle kinematics (r-square= 0.78 - 0.96). These findings demonstrated that unified biomechanical parameterization enables a prosthesis control architecture across diverse terrain conditions while preserving key features of AB biomechanics without requiring independently tuned impedance parameter sets for each locomotion mode.
Chinese Translation
现有的仿生下肢假肢控制器通常针对离散的运动模式设计,需要为平地行走、坡道和楼梯分别进行参数化。我们提出了一种统一模式的假肢控制框架,将膝关节和踝关节的生物力学连续表示为地形坡度和步态阶段的函数,适用于这些运动条件。通过使用径向基函数(RBF)插值,局部优化的上升和下降多项式模型被统一,保留了分区模型的准确性,同时优于全局多项式表示。所得的生物力学被转化为连续且依赖坡度的阻抗参数,并在单一有限状态机(FSM)控制器中实现,利用双边传感器进行步态状态估计。对10名股骨上截肢者的实验表明,从平地行走到坡道和楼梯的适应性运动可达35度,包括在基础健全(AB)数据集中缺失的13度坡道和15度楼梯条件。实验结果再现了统一模型预测的主要坡度依赖生物力学趋势,膝关节相关指标(r-square = 0.82 - 0.99)和踝关节运动学(r-square= 0.78 - 0.96)之间具有高度一致性。这些发现表明,统一的生物力学参数化使得假肢控制架构能够在多样的地形条件下运行,同时保留健全生物力学的关键特征,而无需为每种运动模式独立调节阻抗参数集。
cs.RO / 13 / 2610.19224

End-to-End Vision-Language-Action Policies for Autonomous Lunar Rover Docking

端到端视觉-语言-动作策略用于自主月球探测器对接
Huang, Sitan, Gao, Grace
Abstract
Surface navigation on the Moon is subject to extreme illumination contrast and deployment-time perceptual disturbances. While modular navigation pipelines have long supported planetary rover navigation, robustness is compromised by measurement errors that propagate through hand-engineered components. End-to-end learned policies are an alternative approach to navigation, which maps observations directly to control actions without intermediate components. Vision-language-action models, in particular, have driven significant breakthroughs in robotics and autonomous vehicle research. By leveraging internet-scale vision-language pretraining, these models can be exploited for their commonsense reasoning and visual understanding to provide robust generalization with limited task-specific data. However, their applicability and performance have yet to be characterized for lunar surface operations. In this study, we design a vision-language-action policy for autonomous lunar rover docking and characterize its performance relative to a modular navigation pipeline. We develop a scalable training framework that generates safety-aware expert demonstrations in a high-fidelity lunar simulation environment. In closed-loop evaluations, our policy performs competitively relative to the modular baseline under perceptual disturbances unseen during training. To address the tradeoff between compute consumption and closed-loop safety, the policy adapts its execution horizon by determining how far the rover may safely travel in open loop. Adaptive-horizon execution reduces inference frequency while limiting hazard-contact rates relative to fixed horizons in the evaluated scenarios.
Chinese Translation
月球表面的导航受到极端光照对比和部署时感知干扰的影响。尽管模块化导航流程长期以来支持行星探测器的导航,但由于测量误差通过手工设计的组件传播,鲁棒性受到影响。端到端学习策略是一种替代导航的方法,它将观察结果直接映射到控制动作,而无需中间组件。特别是,视觉-语言-动作模型在机器人技术和自主车辆研究中推动了显著的突破。通过利用互联网规模的视觉-语言预训练,这些模型可以利用其常识推理和视觉理解能力,在有限的任务特定数据下提供鲁棒的泛化。然而,它们在月球表面操作中的适用性和性能尚未得到充分表征。在本研究中,我们设计了一种用于自主月球探测器对接的视觉-语言-动作策略,并相对于模块化导航流程表征其性能。我们开发了一个可扩展的训练框架,在高保真月球仿真环境中生成安全意识的专家演示。在闭环评估中,我们的策略在未见过的感知干扰下相对于模块化基线表现出竞争力。为了应对计算消耗与闭环安全之间的权衡,该策略通过确定探测器在开放环中可以安全行驶的距离来调整其执行时间范围。自适应时间范围执行在评估场景中减少了推理频率,同时限制了与固定时间范围相比的危险接触率。
cs.RO / 14 / 2610.19248

PACER: Process-Aware VLA Policy Learning from Human Corrections for Robotic Disassembly

PACER:基于过程的从人类纠正中学习的机器人拆解策略
Liu, Chang, Tian, Sibo, Gong, Litian, Fan, Zhiwen, Li, Jiachen, Liang, Xiao, Zheng, Minghui
Abstract
Robotic disassembly of end-of-life (EoL) products requires robots to accommodate product variation, follow prerequisite sequences, and approach components precisely for contact-rich manipulation. Supervised fine-tuning (SFT) provides a practical path for adaptation, but limited and costly disassembly data cannot capture the distribution shifts arising from changing environments and product uncertainties. The policy's own rollouts record its approach attempts, and human corrections demonstrate recovery from its errors, but turning these experiences into better policy performance remains challenging. We introduce PACER, a Process-Aware Correction and Evidence Reweighting framework that learns from these experiences through SFT, using progress toward the target and each trace's source and outcome to weight valid action chunks in the native supervised action loss. PACER trains one policy per weighting setting and selects one of the resulting policies through held-out validation. We evaluate PACER on UR5e motherboard disassembly across five component classes, where it achieves 87/100 successful approach-and-handoff trials on the held-out benchmark, compared with 54/100 for vanilla post-SFT.
Chinese Translation
机器人拆解报废产品(EoL)需要机器人适应产品变异,遵循先决顺序,并精确接触组件以进行丰富接触的操作。监督微调(SFT)为适应提供了一条实用路径,但有限且昂贵的拆解数据无法捕捉因环境变化和产品不确定性而产生的分布变化。策略自身的回放记录了其接近尝试,而人类纠正展示了从错误中恢复的过程,但将这些经验转化为更好的策略表现仍然具有挑战性。我们提出了PACER,一个过程感知的纠正与证据重加权框架,通过SFT从这些经验中学习,利用朝向目标的进展以及每个轨迹的来源和结果来加权本地监督动作损失中的有效动作块。PACER为每个加权设置训练一个策略,并通过保留验证选择其中一个结果策略。我们在UR5e主板拆解的五个组件类别上评估PACER,在保留基准测试中实现了87/100的成功接近和交接试验,而原始的后SFT策略仅为54/100。
cs.RO / 15 / 2610.19250

Full-Order Safety for Nonlinear Reduced-Order MPC

非线性降阶模型预测控制的全阶安全性
Pabon, Luis, Köhler, Johannes, Kasichainula, Revant, Pavone, Marco
Abstract
Reduced-order models (ROMs) make model predictive control (MPC) of high-dimensional nonlinear systems tractable, but the resulting modeling error can lead to constraint violations on the real system. We introduce CoRE-MPC, a robust MPC formulation that plans with a nonlinear ROM and guarantees recursive feasibility and constraint satisfaction for the full-order system. It can be applied with a broad class of nonlinear model reduction techniques and the resulting MPC does not require evaluating the full-order model online, thus ensuring computational efficiency. The key insight is in how the ROM affects the dynamics of the prediction error. We account for this with two error radii that are propagated alongside the ROM and provide a guaranteed bound on the prediction error. The approach is validated in simulation on an 80-state oscillator chain, a Burgers equation, and a 9,768-state finite-element soft robot, where a two-state ROM with data-driven bounds keeps all 1,628 nodes clear of a wall at a median solve time below 1 ms for a 20 ms control period. Across these examples, CoRE-MPC is 13 to 61 times faster than full-order robust MPC at only 27 to 35% higher closed-loop cost, whereas existing certified schemes are either infeasible or at least twice as conservative. Code: [released upon publication].
Chinese Translation
降阶模型(ROMs)使得高维非线性系统的模型预测控制(MPC)变得可行,但由此产生的建模误差可能导致实际系统的约束违反。我们引入了CoRE-MPC,这是一种稳健的MPC形式,它使用非线性ROM进行规划,并保证全阶系统的递归可行性和约束满足。该方法可以应用于广泛的非线性模型降阶技术,且所得到的MPC不需要在线评估全阶模型,从而确保了计算效率。关键的见解在于ROM如何影响预测误差的动态。我们通过与ROM一起传播的两个误差半径来考虑这一点,并提供了对预测误差的保证界限。该方法在80状态振荡器链、Burgers方程和9,768状态有限元软机器人上进行了仿真验证,其中一个具有数据驱动界限的两状态ROM在20毫秒控制周期内以低于1毫秒的中位求解时间确保所有1,628个节点远离墙壁。在这些例子中,CoRE-MPC的速度比全阶稳健MPC快13到61倍,而闭环成本仅高出27%到35%,而现有的认证方案要么不可行,要么至少保守两倍。代码:[在发表后发布]
cs.RO / 16 / 2610.19262

MIND: Instruction-Conditioned Incremental Grounding for Robots

MIND:基于指令条件的机器人增量基础构建
Abouagour, Mohamed, Nam, Junhyun, Jo, Wonse, Min, Byung-Cheol
Abstract
Robots following persistent language instructions must decide which cached room judgments remain valid as their environment changes. We present MIND (Maintenance via INstruction-conditioned Dependencies), a framework for maintaining target-room decisions without re-evaluating every room after each event. A language model compiles each instruction into dependencies for semantic qualification and target selection. The controller intersects semantic dependencies with event footprints, refreshes affected judgments, and updates reachability and selection separately. For fixed deterministic evaluation, planning, and selection, conservative dependency and footprint coverage preserves the decisions of full recomputation. On 240 five-event ProcTHOR sequences with an exact benchmark predicate, MIND reduces mean semantic evaluations from 30.6 to 11.2 while preserving all 1,200 post-event decisions. Frozen-evaluator experiments with Phi-4 and Qwen3-14B also preserve all 1,200 decisions, without improving the evaluators' underlying task accuracy. In 32 closed-loop AI2-THOR episodes using exact-predicate qualification and metadata-derived footprints, MIND matches the final target decision of full recomputation in every episode. Unitree G1 experiments demonstrate target reuse and reselection across room transitions without additional semantic evaluations under MIND, and abstention after a barrier and an object removal at 4 evaluations against 15 to 18. Additional materials are available at https://mind-icra27.github.io/.
Chinese Translation
遵循持续语言指令的机器人必须在环境变化时决定哪些缓存的房间判断仍然有效。我们提出了MIND(通过指令条件依赖进行维护),这是一个在每次事件后无需重新评估每个房间即可维持目标房间决策的框架。语言模型将每个指令编译成语义资格和目标选择的依赖关系。控制器将语义依赖与事件足迹相交,刷新受影响的判断,并分别更新可达性和选择。对于固定的确定性评估、规划和选择,保守的依赖和足迹覆盖保留了完全重新计算的决策。在240个五事件的ProcTHOR序列中,使用精确基准谓词,MIND将平均语义评估从30.6减少到11.2,同时保留所有1,200个事件后的决策。使用Phi-4和Qwen3-14B的冻结评估器实验也保留了所有1,200个决策,而没有提高评估器的基本任务准确性。在32个闭环AI2-THOR剧集使用精确谓词资格和元数据派生的足迹中,MIND在每个剧集中都与完全重新计算的最终目标决策相匹配。Unitree G1实验展示了在MIND下跨房间转换的目标重用和重新选择,而在4次评估中对障碍物和物体移除的弃权则与15到18次评估相比。更多材料可在https://mind-icra27.github.io/获取。
cs.RO / 17 / 2610.19295

Learning Keypoint Constraints from Visual Demonstrations for Safe Motion Planning

从视觉示范中学习关键点约束以实现安全运动规划
Qiu, Zheng, Zhang, Zhouyu, Zhong, Ninghan, Chou, Glen
Abstract
We present Keypoint Constraint Learning (KCL), a framework for learning task-relevant motion constraints from visual demonstrations and for planning safely with the extracted constraints. To make constraint learning tractable from RGB-D observations, we represent demonstrations using sparse 3D object-centric keypoints and semantic mask centroids extracted through segmentation, visual feature clustering, and point tracking. In this reduced geometric space, we learn keypoint dynamics and infer distance- and orientation-based constraints that make the expert trajectories feasible and approximately locally optimal by enforcing KKT optimality conditions in the reduced state space. We then plan with the learned constraints under uncertainty, using robustness margins derived from accumulated prediction error, and provide a theoretical analysis of how keypoint perception error and learned dynamics error affect the recovered constraints. We evaluate KCL on visual demonstrations from navigation to rigid/deformable manipulation, showing that it recovers multi-stage geometric constraints and outperforms baselines in downstream safe planning.
Chinese Translation
我们提出了关键点约束学习(Keypoint Constraint Learning, KCL)框架,该框架旨在从视觉示范中学习与任务相关的运动约束,并利用提取的约束进行安全规划。为了使从RGB-D观察中学习约束变得可行,我们通过分割、视觉特征聚类和点跟踪提取稀疏的3D物体中心关键点和语义掩膜质心来表示示范。在这个简化的几何空间中,我们学习关键点动态,并推断基于距离和方向的约束,通过在简化状态空间中强制执行KKT最优性条件,使专家轨迹可行并近似局部最优。然后,我们在不确定性下使用学习到的约束进行规划,利用从累积预测误差中得出的鲁棒性边际,并提供理论分析,探讨关键点感知误差和学习到的动态误差如何影响恢复的约束。我们在从导航到刚性/可变形操作的视觉示范上评估KCL,结果表明它恢复了多阶段几何约束,并在下游安全规划中优于基线方法。
cs.RO / 18 / 2610.19336

Probabilistic Physics Digital Twin for Human-Robot Interaction

用于人机交互的概率物理数字双胞胎
Hu, Yushen, Chandirasekar, Harshvardhan, Kushwaha, Apurv, King, Jonathan, Chen, Zhu-Tian
Abstract
Digital twins are increasingly used in robotics to simulate interactions, predict action outcomes, and support planning. However, constructing accurate digital twins requires precise estimates of physical properties such as mass, friction, and center of mass, which are often difficult to obtain in real-world environments. We propose probabilistic digital twins, which represent uncertain physical properties as probability distributions rather than fixed values. By simulating actions across these distributions, the twin predicts a range of possible outcomes and their likelihoods. These probabilistic simulations can guide both human and robot actions by identifying actions that are effective despite physical uncertainty. We demonstrate this framework through human-robot interaction scenarios, including interfaces that communicate simulated outcomes to users and robot planning strategies that explicitly account for uncertainty.
Chinese Translation
数字双胞胎在机器人技术中越来越多地被用于模拟交互、预测行动结果和支持规划。然而,构建准确的数字双胞胎需要对物理属性(如质量、摩擦和质心)进行精确估计,而这些属性在现实环境中往往难以获得。我们提出了概率数字双胞胎,它将不确定的物理属性表示为概率分布,而不是固定值。通过在这些分布上模拟行动,数字双胞胎可以预测一系列可能的结果及其发生的概率。这些概率模拟可以通过识别在物理不确定性下仍然有效的行动来指导人类和机器人行为。我们通过人机交互场景展示了这一框架,包括向用户传达模拟结果的接口和明确考虑不确定性的机器人规划策略。
计算机视觉 (Computer Vision)
0
人工智能 (Artificial Intelligence)
0
计算语言学 (Computation and Language)
0